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BalanceMod.TF
Buffing barriade and kappy, reverting human bazaar bargain

Humans

  • Sniper
    • Bazaar Bargain
      • Removed:
        • Increased reload speed bonus on head count
          • This was OP and buggy, and allowed for machine gun bazaar bargain against buildings, even when you respawned

Robots

  • Tone Technician
    • Changed:
      • Uses Boss Model again
        • This is the walking animation
      • Move speed penalty increased from -20% to -50% slower
      • Fall Damage reduced from 50 to 25
      • Market Garden:
        • Damage bonus vs players reduced from +80% to +50%
  • Barricade
    • Changed:
      • Wrench:
        • Increased repair rate bonus from +100% to +300%
      • Dispenser:
        • Increased health from 750 to 1000
      • Sentry:
        • Increased health to 1206
          • Due to the size of the sentry, it’s effective health is lower as it’s easier to hit
    • Removed:
      • Sentry Gun -70% range penalty
    • Added:
      • Sentry Gun: -60% damage penalty
  • Heatsink
    • Changed:
      • Reduced Move speed bonus from +25% faster to -10% slower
      • Reduced health from 4000 to 3000
      • Reduced Hot Hand damage bonus from +75% to +50%
      • Fire Ring:
        • Increased rage damage requirement from 150 to 450
    • Added:
      • On Spawn: +100 Bonus HP per player on the opposing team
  • ZipBomb
    • Changed:
      • Reduced movespeed penalty from +40% to +5% faster
  • Black Knight
    • Changed:
      • Reduced health from 4000 to 2000
      • Reduced movespeed bonus from +15% faster to -10% slower
      • BackScratcher:
        • Reduced damage bonus from +50% to +35%
    • Added:
      • On Spawn: +50 HP bonus per player on the opposing team
  • RoboVich
    • Changed:
      • Model to use the boss model
      • Lunchbox healing rate bonus from 150% to 300%
      • Cosmetics to be more sandwhichy
  • Mafia Bank
    • Changed:
      • Reduced health from 5000 to 3500
  • Deflector MK II
    • Added:
      • 100 Bonus HP per player on the other team
  • Kappy
    • Added:
      • 75 Bonus HP per player on the other team
    • Changed:
      • Rocket Launcher:
        • Increased damage penalty vs buildings from -50% to -35%
        • Reduced reload penalty from -150% to -50% slower
        • Increased bonus clip from +2 to +4
        • Increased firing speed bonus from +40% to +60% faster
  • Hoovy
    • Now ready for smissmass
  • Paid Disruptors
    • Lowered the RC cost of all paid disruptor types

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