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BalanceMod.TF
We're back! astro nerf!

Humans

  • Bleed
    • Changed:
      • Increased bleed damage by +40%
  • Demoman
    • The Loose Cannon
      • Removed:
        • Robot knockback reduction
      • Added:
        • On Hit: Robot take reduced knockback from cannon balls for 3 seconds.
          • This makes it so you can get full knockback on the robot on the first, but spamming it will result in the robot taking permanent less knockback. This applies to all loose cannons so you can’t stack first shots on it to get major knockback
  • Soldier
    • Airstrike
      • Changed:
        • Increased Max Bonus Clip from 8 to 16
      • Fixed:
        • Critical damage only counting the base damage when building up 250 damage for a bonus clip
  • Scout
    • Force-A-Nature
      • Added:
        • +40 bonus upward push force when penetrating robots
          • For some reason this is a bug, where if the robot is shot by themselves it don’t apply right, but if the penetration shot hits more than one robot, the pushback is added somehow, it’s not a bug, it’s a feature!”
  • Pyro
    • Backscratcher:
      • Added:
        • While Active: +50% melee damage resistance
  • Heavy
    • Fists of Steel
      • Added:
        • While Active: +50% critical damage resistance

Robots

  • Astrobot
    • Changed:
      • Reduced health from 3000 to 1750
    • Removed:
      • Heal On Kill
    • we see that robots that have mobility scales way better than the rest with health, so a nerf to this extremely mobile disruptor was needed
  • Mortar Mack
    • Added:
      • -20% damage penalty vs players
        • This makes pipes deal 80 damage instead of 100
      • Changed:
        • Increased projectile deviation from +7* to +11*
          • This combined with the damage reduction makes you able to survive a face blast at slightly further away than before. Also reduces the consistency of the bot at mid to long ranges while still being as lethal up close.
  • Fat Magic
    • Changed:
      • Reduce piss swim from 7 to 5 seconds

Backend

  • Fixed the game crashing constantly
  • Updated the logic of changing knockback for loose cannon and scorch shot to be more dynamic and allow more parameters

  • Join the discord if you haven’t already!!
  • Join the Steamgroup for pings and announcements for when we play.
  • Human Buffs
  • Robots

Use the !seed command on our servers to let the discord server know you want to play