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BalanceMod.TF
Death negator fix

Humans

  • Low Power Mode
    • Changed:
      • Increased the factor in the formula from 10 to 14.
        • Previously a factor of 17 was too little, and 10 was too high, so let’s try 14

Robots

  • Pilgrim
    • Added:
      • +300% damage bonus vs buildings
        • Oneshots all buildings
  • Immortality Protocol -> Death Negator
    • Fixed:
      • Players dying while under the death negating effect
  • Mecha Face
    • Added:
      • +25% faster firing rate
      • +20% faster firing rate
    • Changed:
      • Reduced damage bonus vs players from +30% to +15%
  • Solar Light
    • Changed:
      • Reduced damage penalty vs players from -20% to -10%
  • Raid
    • Changed:
      • Reduced reload speed penalty from -75% to -45% slower
  • Boxing Champ
    • Fixed:
      • Crouch Dash not having the correct speed
      • Ability ready effect not showing correctly
    • Changed:
      • Reduced dash duration from 1.5 to 0.6 seconds
      • Increased ability cooldown from 5 to 7 seconds
    • Added:
      • Additional HUD message saying it’s unavailable to use in spawn

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