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BalanceMod.TF
Human medic update, further robot tweaks

Human Balance

  • General
    • Fixed a bug where humans would sometimes say voicelines when dead
  • Demoknight
    • Fixed a bug where demoknight buffs would carry over when switcing to non-demoknight loadout
  • Sniper
    • Bazaar Bargain
      • Changed:
        • Head penalty is now -2 on bodyshot instead of being set to 0
  • Scout
    • Mad Milk:
      • Applies slow on hit
  • Medic
    • Blutsauger:
      • Added:
        • Mad Milk Syringes Upgrade
    • Overdose
      • Added:
        • Provides active medigun the Overheal Expert upgrade
    • Amputator
      • Added:
        • Passive 30% crit resistance
    • Solemn Vow
      • Added:
        • Weapons deal no damage
        • Provides Healing Mastery upgrade for Medigun
        • Bonus healing done with crossbow
    • Bonesaw & All-Class Weapons
      • Added:
        • +25% faster ubercharge rate
    • Quickfix
      • Added:
        • Projectile Shield
    • Vaccinator
      • Changed:
        • Increased passive and active resists by 10%
  • Heavy
    • Removed:
      • All Minigun -20% damage penalty

Robot Balance

Bosses

  • Temporarily increased Boss Coin cost to 2 until we have boss limitation system in place.

Toast

  • Changed:
    • Reduced damage done to players from +30% to +20%

Uncle Dane

  • Wrench
    • Changed
      • Reduced damage bonus from +100% to +25%
  • Removed:
    • Additional damage bonus when shooting the same target as your sentry

Huntsbot

  • Removed:
    • Kukri
    • Damage bonus on Bow
  • Changed:
    • Firing speed from 60% to 65% faster
    • Increased Damage penalty vs buildings from -50% to -70%

Quickler

  • Removed:
    • Clip size bonus
    • Instant sticky bomb launch charge
  • Changed:
    • Reduced firing rate from +75% to +60% faster
    • Increased reload speed penalty from -25% to - 150% slower
    • 90% faster sticky bomb launch charge
  • Added:
    • -25% damage done to buildings

Bursty

  • Removed:
    • Rocket Specialist
  • Changed:
    • Reduced reload time from -25% to -65% slower
    • Damage penalty vs players to -20%

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