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BalanceMod.TF
Robot building damage penalty tweaked further

Robots

  • Minigun Heavies
    • Removed:
      • -25% damage vulnerability against sentries while spun up
        • With the change in meta and the ability to damage stack debuffs like fan’o war and jarate, this is no longer needed
  • Hitscan Weapons
    • Changed:
      • Set damage penalty to buildings to effective -50%
  • Rocket Weapons
    • Changed:
      • Set damage penalty to buildings to effective -50%
  • Melee Weapons
    • Changed:
      • Set damage penalty to buildings to effective -20%
  • Grenade Weapons
    • Changed:
      • Set damage penalty to buildings to effective -40%
  • Flamethrower Robots
    • Changed:
      • Set damage penalty to buildings to effective -20%
  • Hammer Head
    • Changed:
      • Increased cost from 1.5 2 to RC
  • Backscatter
    • Added:
      • +25% damage bonus vs players
    • Changed:
      • Reduced cost from 2 to 1.5 RC
  • HypeScout
    • Changed:
      • Reduced health from 2150 to 2000
      • Increased forward self push force on enemy hit from 150 to 500 push force units
        • This is now opposite FanScout where you can zoom in forward really quickly for picks and adds new movement options to master
  • Pilgrim
    • Changed:
      • Increased health from 3000 to 4500
        • This sentry buster was very weak compared to others, it now serves a sort of dual purpose as a semi-tank in addition
  • Loch’n Larry
    • Changed:
      • Reduced cost from 4 to 3 RC
  • Samwiz
    • Fixed:
      • Bananas crashing the server
  • Lazy Purple
    • Added:
      • Base Jumper
  • Wrangler Bill
    • Added:
      • +40% faster sentry firing speed bonus
    • Updated description to fit not having multi buildings any more
  • NoFungineer
    • Added:
      • 35% faster sentry firing speed bonus
    • Updated description to fit not having multi buildings any more

    • This is to maintain some of the power that multi sentries had, while we are still fixing the attribute to not break the display HUD for other players

Humans

  • Pyro
    • Changed:
      • Reduced passive fire resistance bonus from +50% to +15%

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