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BalanceMod.TF
Baseball goes bonk

Humans

  • Scout
    • All Guns:
      • 20% faster reload rate
    • Sandman Baseball:
      • Removed:
        • Less healing debuff on robots
      • Added:
        • On Hit: Target is disoriented
    • Wrap Assassin Ornament:
      • Changed:
        • Updated description to include bleed and debuff duration
        • Increased heal debuff duration from 0.5 to 5.0 seconds
    • Sun-on-a-stick:
      • Added:
        • Fire ball spell, 30 second cooldown
  • Soldier
    • Mantreads:
      • Added:
        • On Hit: Target is disoriented
        • +100% Damage bonus vs Robots
        • Missing chat description
      • Removed:
        • Healing debuff on robot
    • Gunboats:
      • Added:
        • No fall damage on wearer

Robots

  • Rocketman
    • Added:
      • Missing flamethrower speed stats
  • Terminator
    • Added:
      • Option to change target after 25 seconds have passed on current target
      • More logic to prevent audio from getting spammed
      • Penetrating Shots
      • Shots ignore resistances
    • Changed:
      • Will no longer target invalid targets, such as in spawn
      • If no targets are found, it will keep searching until valid target is found.
  • Fatmagic
    • Changed:
      • Fixed using incorrect chest cosmetic
  • Wrangler Bill & No Fungineer
    • Note:
      • The latest TF2 update changed how buildings are grouped, making the multiple buildings not work at the moment. No known workaround is known

Backend

  • Robot Sounds
    • Fixed:
      • A bug that caused robot engine sounds sometimes to be cancelled by the announcer
  • Spell Casting
    • Changed:
      • Increased the logic precision needed to throw spell, this “should” help with misfires, but no guarantees.

Do join the discord if you haven’t already!!

Join the Steamgroup for pings and announcements for when we play.

Use the !seed command on our servers to let the discord server know you want to play