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BalanceMod.TF
Update 100 - the health update

Humans

  • Pyro
    • Thermal Thruster
      • Added:
        • Able to re-launch while already in-flight
  • Medic
    • Vita-Saw:
      • Changed:
        • Increased agility rune duration from 1 to 2 seconds

Robots

  • All Explosive Damage Bots
    • Added:
      • +100% self damage vulnerability
        • This is to make it more punishing for robots if humans kamikazee into them and they blow them up too close
  • Zip Bomb
    • Added:
      • 3rd person bomb throwing animation
    • Changed:
      • Reduced caber regen time from 4 to 1 second
  • Ivory
    • Added:
      • +15% faster firing speed bonus
  • Icebear
    • Removed:
      • -10% damage penalty
        • This means direct hit rockets do 90 damage instead of 84 at any range, making him a bit better vs mass heavies
  • LED
    • Removed:
      • -10% damage penalty
  • Raid
    • Added:
      • -50% shorter fuse time
    • Changed:
      • Decreased projectile speed penalty from -40% to -30%
  • Snipers
    • Added:
      • No flinch while in scope
  • Carbine Cassidy
    • Added:
      • No flinch while in crikey mode
  • Astrobot
    • Fixed:
      • A bug where the ability wouldnt work until a certain amount of time has passed if you played Astrobot on a previous map
  • Bearded Expense
    • Changed:
      • Reduced taunt ability duration from 4.3 to 3.3 seconds
        • The leap got nerfed too hard, reduced with a second it should be more usable without being too easy and oppressive
  • Boxing Champ
    • Changed:
      • Increased dash duration from 1.5 to 2.5 seconds
      • Increased damage bonus vs players from +30% to +43%
  • Saxtron Hale
    • Changed:
      • Increased damage bonus vs players from 100% to 210%
        • This makes each hit do 202 dmg as it is in VSH
  • RoboVich
    • Changed:
      • Reduced sandvich reservoir from 150 to 75
  • Death Negator
    • Fixed:
      • The death negating not working on sentry damage
      • The death negating sometimes not working for some random reason
  • Artillery
    • Added:
      • 4 bonus clip size
        • Artillery has been underwhelming due to the reliance on getting kills, and with only 4 in the starting clip this is not easy to do, doubling the clip size will start him off in a better spot as he’s a paid bot

Robot Health Rework

Below are the updated health values and previous health values for this patch. Some robots have lower base health now, but will scale better the more humans are present

  Name Class Subclass Health RC Cost Health Bonus Per Player Health Before Patch Health Bonus Per Player Before Patch  
0 Demopan DemoMan Melee 7500 50 100 7500 50  
1 Nuker DemoMan Grenades 5000 50 100 5000 0  
2 Kommisar Krit Heavy Hitscan 7500 60 100 7500 100  
3 SkillTron Pyro Flames 5000 50 100 5000 25  
4 General Crits Soldier Rockets 5800 50 75 5800 75  
5 Agro Pyro Flames 3000 0 28 3000 0  
6 Lister Pyro Flames 3000 0 28 3000 0  
7 Rocket Man Pyro Flames 3500 0 25 3500 0  
8 Spitfire Pyro Flames 2500 0 20 2500 0  
9 Wamo Pyro Flames 3000 0 28 3000 0  
10 Fire Wizard Pyro Flames 2750 0 50 2750 0  
11 Carpet Bomber Demoman Grenades 3000 0 60 3300 0  
12 Dreysidel Demoman Grenades 2700 0 60 3000 0  
13 LED Demoman Grenades 2700 0 60 3000 0  
14 Mortar Mack Demoman Grenades 2700 0 60 3000 0  
15 Raid Demoman Grenades 3800 0 60 4500 0  
16 Solarlight Demoman Grenades 2700 0 60 2000 0  
17 Big Joey Heavy Hitscan 5000 0 0 5000 0  
18 HiGPS Heavy Hitscan 5000 0 0 5000 0  
19 Riotcop Heavy Hitscan 5000 0 0 5000 0  
20 B4nny Scout Hitscan 1250 0 40 1250 0  
21 Funke Scout Melee 1250 0 100 1250 0  
22 Mecha Face Scout Hitscan 1250 0 40 1250 0  
23 Robo-Knight Demoman Melee 2200 0 100 2500 0  
24 Boxing Champ Heavy Melee 3000 0 150 3000 0  
25 Centurion Pyro Melee 3250 0 60 3250 0  
26 Volcanyro Pyro Melee 2750 0 50 2750 0  
27 Fat Magic Sniper Melee 2250 0 110 2250 0  
28 BazookaJoe2002 Soldier Rockets 3500 0 40 3800 0  
29 Dr GrordBot Soldier Rockets 3500 0 40 3800 0  
30 Icebear Soldier Rockets 3500 0 40 3800 0  
31 Ivory Soldier Rockets 3500 0 40 3800 0  
32 Shounic Soldier Rockets 3500 0 40 3800 0  
33 Samureye Demoman Disruptor 2175 0 50 2175 0  
34 Toofty Demoman Disruptor 1750 0 50 1750 0  
35 Hoovy Heavy Disruptor 3000 0 50 3000 0  
36 Kristianma Pyro Disruptor 1750 0 50 1750 0  
37 Elmaxo Soldier Disruptor 1600 0 60 2000 0  
38 Tone Technician Soldier Disruptor 1600 0 70 2000 0  
39 Barricade Engineer SingleClass 1250 0 60 1250 0  
40 Uncle Dane Engineer SingleClass 1250 0 60 1250 0  
41 Wrangler Bill Engineer SingleClass 1250 0 60 1250 0  
42 Zonical Engineer SingleClass 1250 0 60 1250 0  
43 Array Seven Medic Healer 1250 0 60 1500 0  
44 Death Negator Medic Healer 1250 0 60 1500 0  
45 Dr. Crossbow Cop Medic Healer 1250 0 60 1500 0  
46 Rust Repair Medic Healer 1250 0 60 1500 0  
47 Sentro Medic Healer 1250 0 60 1500 0  
48 Theory-Y Medic Healer 1250 0 60 1500 0  
49 Carbine Cassidy Sniper Sniper 1250 0 60 1500 0  
50 Crocotron Sniper Sniper 1250 0 60 1500 0  
51 Huntsbot Sniper Sniper 1250 0 60 1500 0  
52 Jbird Sniper Sniper 1250 0 60 1500 0  
53 Skeeter Sniper Sniper 1250 0 60 1500 0  
54 SpaceGuyOnline Sniper Sniper 1250 0 60 1500 0  
55 EXEcutioner Demoman Tank 5000 0 250 5000 250  
56 Bearded Expense Heavy Tank 5000 0 250 5000 250  
57 Gotham Protector Heavy Tank 5000 0 100 5000 100  
58 Megaton Heavy Tank 5000 0 250 5000 250  
59 Terminator Heavy Tank 3000 0 0 3000 0  
60 Aero Pyro Flames 4000 12 25 4000 0  
61 FireLord Pyro Flames 5000 30 0 5000 0  
62 HeatSink Pyro Flames 3000 10 175 3000 175  
63 Laugh Extractor Pyro Flames 3000 20 50 3000 0  
64 Expl-Odin Demoman Grenades 3500 20 50 4000 0  
65 Phase Bomber Demoman Grenades 3500 20 100 3500 0  
66 Quickler Demoman Grenades 3500 25 50 3500 0  
67 Stickler Demoman Grenades 3500 12 50 3500 0  
68 Zero G Demoman Grenades 3500 15 50 3500 0  
69 ZIP Bomb Demoman Grenades 3500 12 100 3500 0  
70 Deflector MKII Heavy Hitscan 6000 20 100 6000 100  
71 Firewall Heavy Hitscan 6000 30 0 6000 0  
72 Rager Heavy Hitscan 6000 30 0 6000 0  
73 Shredder Heavy Hitscan 6000 30 0 6000 0  
74 Backscatter Scout Hitscan 2000 20 60 2000 0  
75 Hammerhead Scout Hitscan 2000 15 60 2000 0  
76 Archibolt Demoman Melee 3500 12 175 3500 175  
77 FlyCharger Demoman Melee 3800 20 175 3800 175  
78 Sultan Demoman Melee 3800 20 175 3800 175  
79 Mafia Bank Heavy Melee 3000 12 200 3500 50  
80 Black Knight Pyro Melee 2750 12 250 3000 175  
81 Equalizor Soldier Melee 3000 20 200 3000 200  
82 Artillery Soldier Rockets 4000 25 60 4200 0  
83 Buff Bot Soldier Rockets 3500 20 60 3800 0  
84 Captitan Concho Soldier Rockets 3500 20 60 3800 0  
85 Cloaker Soldier Rockets 3500 15 60 3800 0  
86 Gunslinger Soldier Rockets 3500 12 60 3800 0  
87 Kappy Soldier Rockets 3500 12 60 3800 75  
88 Astrobot Pyro Disruptor 3000 10 15 3000 0  
89 Bonk Scout Scout Disruptor 1250 10 100 1250 0  
90 Fan Scout Scout Disruptor 2150 10 80 2150 0  
91 Hype Scout Scout Disruptor 2150 10 80 2150 0  
92 Blastinator Soldier Disruptor 3800 12 60 4200 0  
93 Lazy Purple Soldier Disruptor 2000 12 60 2500 0  
94 Brainiac Engineer SingleClass 2000 20 60 2000 0  
95 ChatGBT Guardian Engineer SingleClass 2000 15 60 2000 0  
96 Gnome Engineer SingleClass 2000 12 60 2000 0  
97 NoFungineer Engineer SingleClass 2000 20 60 2000 0  
98 Skymin Slash Medic Healer 1800 20 60 1500 0  
99 Blood Bandit Medic Healer 1800 20 60 2000 0  
100 Quick-Shielder Medic Healer 1800 30 60 1500 0  
101 RoboVich Heavy Healer 2000 12 50 2000 0  
102 Loch’n Larry Demoman Sentry Buster 3000 18 50 3000 0  
103 Pilgrim Pyro Sentry Buster 4500 12 100 4500 0  
104 Bursty Soldier Sentry Buster 3500 22 60 3800 0  
105 Black Shiv Spy Spy 2250 12 50 2250 0  
106 MrPaladin Spy Spy 1200 15 50 1200 0  
107 StabbyStabby Spy Spy 1200 15 50 1200 0  
108 Trickster Spy Spy 2000 15 50 2000 0  
109 Warper Spy Spy 2000 12 50 2000 0  
110 Hacked Slasher Demoman Tank 5000 12 350 5000 350  
111 Big Chief Heavy Tank 5000 12 350 5000 350  
112 Pancop Heavy Tank 5000 25 350 5000 350  
113 Sensor Armstrong Heavy Tank 5000 25 350 5000 350  
114 Back Up Soldier Tank 3500 20 60 3800 50 50

Backend

  • Added Native Votes for map voting
  • Fixed a logic error that made robots take normal damage instead of reduced damage when teams are favored for humans
  • Adjusted low power damage factor from 14 to 15. This means human damage scaling is a bit weaker, which hopefully should result in better low power games.
  • Restructured some of the human stats, making it easier to generate wikipedia pages in an upcoming update

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